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  • This week we discuss making Ender's Game (the novel) into a 3D combat game, the foretold death of XBLA, and common mechanics and themes of point-n-click adventure games.

Kickstarter Games of the Week:


  FTL: Faster Than Light

  Techpocalypse

  ARG...

    GameMarx EP79 – Ender’s Adventure Game

    This week we discuss making Ender's Game (the novel) into a 3D combat game, the foretold death of XBLA, and common mechanics and themes of point-n-click adventure games. Kickstarter Games of the Week: FTL: Faster Than Light Techpocalypse ARG...

    Continue Reading...

  • This week we discuss making Ender's Game (the novel) into a 3D combat game, the foretold death of XBLA, and common mechanics and themes of point-n-click adventure games.

Kickstarter Games of the Week:


  FTL: Faster Than Light

  Techpocalypse

  ARG...

    GameMarx EP79 – Ender’s Adventure Game

    This week we discuss making Ender's Game (the novel) into a 3D combat game, the foretold death of XBLA, and common mechanics and themes of point-n-click adventure games. Kickstarter Games of the Week: FTL: Faster Than Light Techpocalypse ARG...

    Continue Reading...

  • This week our topic is story in games and how it affects gameplay.  We also discuss recent interviews with Tim Schafer and Gabe Newell on the direction of the industry, Pokemon scams in the AppStore, and day one DLC.

Kickstarter of the Week:&#160...

    GameMarx EP78 – Tell Me a Story

    This week our topic is story in games and how it affects gameplay.  We also discuss recent interviews with Tim Schafer and Gabe Newell on the direction of the industry, Pokemon scams in the AppStore, and day one DLC. Kickstarter of the Week:&#160...

    Continue Reading...

  • This week we talk about what makes a good HUD and how to communicate game status to the player.  We also talk about the effects of the Double Fine Adventure kickstarter, and what Gatekeeper from Apple might become.

Kickstarter of the Week: Code H...

    GameMarx EP77 – Heads Up Displays And In Game UI

    This week we talk about what makes a good HUD and how to communicate game status to the player.  We also talk about the effects of the Double Fine Adventure kickstarter, and what Gatekeeper from Apple might become. Kickstarter of the Week: Code H...

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  • 
                                                         Mike, Dylan, and Cicelie take a look at EvilQuest from a game  developer's perspective. EvilQuest is an RPS available on Xbox Live  Indie Games.

    GameMarx Special – Developer’s Look at EvilQuest

    Mike, Dylan, and Cicelie take a look at EvilQuest from a game developer's perspective. EvilQuest is an RPS available on Xbox Live Indie Games.

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  • 
                                                         Interview with Chaosoft Games at the release party for EvilQuest

    GameMarx Special – Indieview – Chaosoft Games

    Interview with Chaosoft Games at the release party for EvilQuest

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  • This week we discuss Double Fine's crazy successful kickstarter, some other news, and how to handle feedback during game development.

Show Notes:


  Develop: XBLIG isn't growing, developer claims

  GiantBomb: Blizzard Disputing Valve’s Trademarkin...

    GameMarx EP76 – Decoding Feedback

    This week we discuss Double Fine's crazy successful kickstarter, some other news, and how to handle feedback during game development. Show Notes: Develop: XBLIG isn't growing, developer claims GiantBomb: Blizzard Disputing Valve’s Trademarkin...

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  • This week we cover current news, tools every game developer should be using, and what project scope should be for small development team.

Show Notes:


  Official Xbox Magazine: Harmonix's CEO top contributor to Stephen Colbert's Super PAC 

  GiantBo...

    GameMarx EP75 – Developer Tools

    This week we cover current news, tools every game developer should be using, and what project scope should be for small development team. Show Notes: Official Xbox Magazine: Harmonix's CEO top contributor to Stephen Colbert's Super PAC GiantBo...

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  • I’ve setup a Facebook group for Knoxna: http://www.facebook.com/groups/knoxna/  I’ll post the meetings as events to the group as well.  Please feel free to join the group and pass around the link to anyone you think may be interested in Knoxna.

    Facebook Group

    I’ve setup a Facebook group for Knoxna: http://www.facebook.com/groups/knoxna/ I’ll post the meetings as events to the group as well.  Please feel free to join the group and pass around the link to anyone you think may be interested in Knoxna.

    Continue Reading...

  • This week we discuss several Microsoft rumors, how Words with Friends beat Scrabulous and what game developers can learn from it.

Show Notes:


  GiantBomb: Tiny Tower Devs Suggest Zynga Really, Really Loves Tiny Tower

  Develop: Quarrel vs the games...

    GameMarx EP74 – Making Your Game Socially Acceptable

    This week we discuss several Microsoft rumors, how Words with Friends beat Scrabulous and what game developers can learn from it. Show Notes: GiantBomb: Tiny Tower Devs Suggest Zynga Really, Really Loves Tiny Tower Develop: Quarrel vs the games...

    Continue Reading...