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	<title>FuncWorks, LLC</title>
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	<description>Feel The Func</description>
	<lastBuildDate>Sat, 19 May 2012 21:22:05 +0000</lastBuildDate>
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		<title>GameMarx EP90 &#8211; Dreamer, Builder, Player &#8211; David Johnston</title>
		<link>http://feedproxy.google.com/~r/Gamemarx/~3/6p8c3jNU4Wg/gamemarx-ep90-dreamer-builder-player-david-johnston.aspx</link>
		<comments>http://feedproxy.google.com/~r/Gamemarx/~3/6p8c3jNU4Wg/gamemarx-ep90-dreamer-builder-player-david-johnston.aspx#comments</comments>
		<pubDate>Sat, 19 May 2012 21:22:05 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[GameMarx]]></category>

		<guid isPermaLink="false">http://www.funcworks.com/?guid=9e46918c7e7f2e3462b662a88b8662e4</guid>
		<description><![CDATA[Mike, Dylan, and Cicelie are joined this week by David Johnston of Smudged Cat Games and discuss working with publishers as an indie, Dream Build Play titles in development, and recent Kickstarter scams, bans, and EA support.

Show Notes:


  Smudged C...]]></description>
			<content:encoded><![CDATA[<p>Mike, Dylan, and Cicelie are joined this week by David Johnston of Smudged Cat Games and discuss working with publishers as an indie, Dream Build Play titles in development, and recent Kickstarter scams, bans, and EA support.</p>

<p>Show Notes:</p>

<ul>
  <li><a href="http://www.smudgedcat.com/">Smudged Cat Games</a></li>

  <li><a href="http://www.develop-online.net/news/40842/GameSalad-arrives-on-Windows">GameSalad arrives on Windows</a></li>

  <li><a href="http://www.gamasutra.com/view/news/170485/Apple_permitted_Zombies_Run_iOS_dev_to_take_preorders.php">Apple permitted Zombies, Run! iOS dev to take pre-orders</a></li>

  <li><a href="http://www.gamasutra.com/view/news/170142/Serious_Sams_latest_indie_outing_grew_into_more_than_marketing.php">Serious Sam's latest indie outing grew into more than marketing</a></li>
</ul>

<p>Kickstarter News:</p>

<ul>
  <li><a href="http://www.develop-online.net/news/40649/Kickstarter-scam-rumbled-by-users">Kickstarter scam rumbled</a></li>

  <li><a href="http://www.develop-online.net/news/40852/EA-offers-free-Origin-launch-for-Kickstarter-games">EA offers free Origin launch for Kickstarter games</a></li>

  <li><a href="http://kotaku.com/5910304/come-on-a-card-game-about-tentacle-rape">Come On, a Card Game About Tentacle Rape?</a></li>
</ul>

<p>Kickstarter Projects:</p>

<ul>
  <li><a href="http://www.kickstarter.com/projects/566429325/tropes-vs-women-in-video-games">Tropes vs. Women in Video Games</a></li>

  <li><a href="http://www.kickstarter.com/projects/474644443/escape-from-zombie-u">Escape from Zombie U</a></li>

  <li><a href="http://www.kickstarter.com/projects/voidrim/void-rim-a-multiplayer-turn-based-strategy-game">Void Rim: A Multiplayer, Turn-Based Strategy Game</a></li>

  <li><a href="http://www.kickstarter.com/projects/1361047337/the-time-tribe-episodic-time-travel-adventure-game">The Time Tribe - Episodic time travel adventure game</a></li>

  <li><a href="http://www.kickstarter.com/projects/2140824020/word-realms">Word Realms</a></li>

  <li><a href="http://www.kickstarter.com/projects/mangledeyestudios/metal-savior">Metal Savior</a></li>

  <li><a href="http://www.kickstarter.com/projects/texmurphy/tex-murphy-project-fedora">Tex Murphy - Project Fedora</a></li>

  <li><a href="http://www.kickstarter.com/projects/1067367405/pinball-arcade-the-twilight-zone">Pinball Arcade: The Twilight Zone</a></li>

  <li><a href="http://www.kickstarter.com/projects/1829307829/rend">REND</a></li>

  <li><a href="http://www.kickstarter.com/projects/877610975/gunswords-tin-soldiers">Gunswords: Tin Soldiers</a></li>
</ul><img src="http://feeds.feedburner.com/~r/Gamemarx/~4/6p8c3jNU4Wg" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		</item>
		<item>
		<title>Tomorrow on GameMarx: David Johnston of Smudget Cat Games</title>
		<link>http://feedproxy.google.com/~r/Gamemarx/~3/HuwS_AsrWOg/tomorrow-on-gamemarx-david-johnston-of-smudget-cat-games.aspx</link>
		<comments>http://feedproxy.google.com/~r/Gamemarx/~3/HuwS_AsrWOg/tomorrow-on-gamemarx-david-johnston-of-smudget-cat-games.aspx#comments</comments>
		<pubDate>Fri, 18 May 2012 14:05:10 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[GameMarx]]></category>

		<guid isPermaLink="false">http://www.funcworks.com/?guid=0cf76c5c803ae859c8c3846e6de1bd98</guid>
		<description><![CDATA[No it&#8217;s not Thursday, and no that&#8217;s not an error.&#160; The podcast this week will be on Saturday at 10 AM EST (3 PM GMT).
Our guest this week will be David Johnston of Smudget Cat Games.&#160; David is not only a veteran game developer of ...]]></description>
			<content:encoded><![CDATA[<p>No it&rsquo;s not Thursday, and no that&rsquo;s not an error.&nbsp; The podcast this week will be on Saturday at 10 AM EST (3 PM GMT).</p>
<p>Our guest this week will be David Johnston of <a href="http://www.smudgedcat.com">Smudget Cat Games</a>.&nbsp; David is not only a veteran game developer of Xbox Box Live Indie Games, but also Xbox Live Arcade with <a href="http://marketplace.xbox.com/en-US/Product/Adventures-of-Shuggy/66acd000-77fe-1000-9115-d80258410a5c">The Adventures of Shuggy</a>, a game that started as an entry into <a href="https://www.dreambuildplay.com">Dream Build Play</a>.&nbsp; Shuggy has become an unstoppable juggernaut with the recent announcement that <a href="http://www.facebook.com/SmudgedCat/posts/381468481889268">the game will be coming to steam June 13th</a>!&nbsp; &ldquo;Unstoppable juggernaut&rdquo; may seem like an exaggeration to some, but for many indie game developers it&rsquo;s the step that could lead to the Big Break&trade;.</p>
<p>The podcast is recorded live at 10 AM Est. Saturday morning.&nbsp; Join us at <a href="http://gamemarx.com/live">http://GameMarx.com/live</a> and chat with the show cast and other viewers.&nbsp; If you miss the show don&rsquo;t worry, it will be posted to the<a href="http://www.youtube.com/gamemarx">GameMarx YouTube Channel</a> and the <a href="http://www.gamemarx.com/podcast/">GameMarx Podcast</a>.</p><img src="http://feeds.feedburner.com/~r/Gamemarx/~4/HuwS_AsrWOg" height="1" width="1"/>]]></content:encoded>
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		</item>
		<item>
		<title>GameMarx EP89 &#8211; Level Design</title>
		<link>http://feedproxy.google.com/~r/Gamemarx/~3/6KuN8dizP9A/gamemarx-ep89-level-design.aspx</link>
		<comments>http://feedproxy.google.com/~r/Gamemarx/~3/6KuN8dizP9A/gamemarx-ep89-level-design.aspx#comments</comments>
		<pubDate>Sat, 12 May 2012 21:27:11 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[GameMarx]]></category>

		<guid isPermaLink="false">http://www.funcworks.com/?guid=35288af3406645680fbfb93d997f8ebf</guid>
		<description><![CDATA[The crew this week covers updates to Captain Dubstep as the Dream Build Play deadline nears, including Metroid style level design and Mike's experience at being a pixel artist.

Show Notes:


  Metroid Level Data

  Starpower: Beyonce game lawsuit to g...]]></description>
			<content:encoded><![CDATA[<p>The crew this week covers updates to Captain Dubstep as the Dream Build Play deadline nears, including Metroid style level design and Mike's experience at being a pixel artist.</p>

<p>Show Notes:</p>

<ul>
  <li><a href="http://metroid-database.com/m1/lvldata.php">Metroid Level Data</a></li>

  <li><a href="http://www.gamasutra.com/view/news/170212/Starpower_Beyonce_game_lawsuit_to_go_to_court_rules_judge.php">Starpower: Beyonce game lawsuit to go to court, rules judge</a></li>

  <li><a href="http://www.gamasutra.com/view/news/170200/Jetpack_Joyride_comes_to_Facebook_as_iOS_version_hits_25M_downloads.php">Jetpack Joyride comes to Facebook as iOS version hits 25M downloads</a></li>

  <li><a href="http://www.gamasutra.com/view/news/170139/Minecraft_Xbox_360_Edition_is_the_fastestselling_game_on_XBLA.php">Minecraft: Xbox 360 Edition is the fastest-selling game on XBLA</a></li>

  <li><a href="http://www.gamasutra.com/view/news/170074/PS_Vita_sells_18M_units_worldwide_software_must_be_strengthened_admits_Sony_CEO.php">PS Vita sells 1.8M units worldwide, software 'must be strengthened' admits Sony CEO</a></li>

  <li><a href="http://www.gamasutra.com/view/news/170070/Google_building_its_own_version_of_Apples_Game_Center_for_Android__report.php">Google building its own version of Apple's Game Center for Android - report</a></li>

  <li><a href="http://www.develop-online.net/news/40774/Microsoft-testing-Xbox-Internet-Explorer">Microsoft 'testing Xbox Internet Explorer'</a></li>

  <li><a href="http://www.develop-online.net/news/40766/CA-mobile-boss-iOS-dev-effort-to-hit-console-complexity">CA mobile boss: iOS dev effort to hit 'console complexity'</a></li>

  <li><a href="http://www.develop-online.net/news/40752/Facebook-introduces-the-App-Center">Facebook readies for App Store launch</a></li>

  <li><a href="http://www.develop-online.net/news/40748/VIDEO-Carmack-releases-Wolfenstein-dev-commentary">VIDEO: Carmack releases Wolfenstein dev commentary</a></li>
</ul>

<p>Kickstarter Projects Mentioned:</p>

<ul>
  <li><a href="http://www.kickstarter.com/projects/1080482277/math-girls-comic-0">Math Girls Comic</a></li>

  <li><a href="http://www.kickstarter.com/projects/1189988320/tentacle-bento-by-soda-pop-miniatures">Tentacle Bento - by Soda Pop Miniatures</a></li>

  <li><a href="http://www.kickstarter.com/projects/drmikey/the-indie-console">The Indie Console</a></li>

  <li><a href="http://www.kickstarter.com/projects/redux/redux-dark-matters-a-shmup-for-sega-dreamcast">Redux: Dark Matters - for Sega Dreamcast, iOS and More</a></li>

  <li><a href="http://www.kickstarter.com/projects/1443658586/diamond-trust-of-london">Diamond Trust of London</a></li>

  <li><a href="http://www.kickstarter.com/projects/2066438441/haunts-the-manse-macabre">Haunts: The Manse Macabre</a></li>

  <li><a href="http://www.kickstarter.com/projects/1675907842/pathfinder-online-technology-demo">Pathfinder Online Technology Demo</a></li>

  <li><a href="http://www.kickstarter.com/projects/malevolence/malevolence-the-infinite-rpg">Malevolence - The INFINITE RPG!</a></li>

  <li><a href="http://www.kickstarter.com/projects/69341191/xenonauts">Xenonauts</a></li>

  <li><a href="http://www.kickstarter.com/projects/subgames/rob-swigarts-portal-1986-reborn-v20">Rob Swigart's Portal (1986) Reborn v2.0</a></li>

  <li><a href="http://www.kickstarter.com/projects/1869102574/conquest-2-vyrium-uprising-rts-fans-unite">Conquest 2 Vyrium Uprising - RTS fans unite !</a></li>

  <li><a href="http://www.kickstarter.com/projects/spaceventure/two-guys-spaceventure-by-the-creators-of-space-que">Two Guys SpaceVenture - by the creators of Space Quest</a></li>

  <li><a href="http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation">Carmageddon: Reincarnation</a></li>
</ul><img src="http://feeds.feedburner.com/~r/Gamemarx/~4/6KuN8dizP9A" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		</item>
		<item>
		<title>GameMarx EP88 &#8211; If I Were On An Indie Label, You Could Call Me Mainstream</title>
		<link>http://feedproxy.google.com/~r/Gamemarx/~3/yjPcFW3X18I/gamemarx-ep88-if-i-were-on-an-indie-label-you-could-call-me-mainstream.aspx</link>
		<comments>http://feedproxy.google.com/~r/Gamemarx/~3/yjPcFW3X18I/gamemarx-ep88-if-i-were-on-an-indie-label-you-could-call-me-mainstream.aspx#comments</comments>
		<pubDate>Sat, 05 May 2012 17:11:44 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[GameMarx]]></category>

		<guid isPermaLink="false">http://www.funcworks.com/?guid=42e32b88b3cbd4cbcf089e388f6f6820</guid>
		<description><![CDATA[This week we discuss the EA &#34;indie bundle&#34; and what it means to be indie, then we cover several free (or almost free) tools we've used in making games, and end on the good, bad, and ugly of Kickstarter.

Show Notes:


  StarDrive - Press Rele...]]></description>
			<content:encoded><![CDATA[<p>This week we discuss the EA &quot;indie bundle&quot; and what it means to be indie, then we cover several free (or almost free) tools we've used in making games, and end on the good, bad, and ugly of Kickstarter.</p>

<p>Show Notes:</p>

<ul>
  <li><a href="http://stardrivegame.com/">StarDrive</a> - <a href="http://www.iceberg-interactive.com/news-mainmenu-33/1-latest/488-publishing-agreement-for-grand-strategy-4x-game-announced.html">Press Release</a></li>

  <li><a href="http://www.develop-online.net/news/40702/Zynga-inserts-paid-for-words-into-Draw-Something">Zynga inserts paid for words into Draw Something</a></li>

  <li><a href="http://www.develop-online.net/news/40703/Exploitation-of-developers-is-getting-worse">Exploitation of developers 'is getting worse'</a></li>

  <li><a href="http://www.develop-online.net/news/40698/RedLynx-Being-indie-doesnt-always-mean-youre-independent">RedLynx: Being indie doesn't always mean you're independent</a></li>

  <li><a href="http://www.develop-online.net/news/40685/Notch-EA-methodically-destroying-gaming">Notch: EA methodically destroying gaming</a></li>

  <li><a href="http://vimeo.com/36579366">Bret Victor - Inventing on Principle</a></li>

  <li><a href="http://zeboyd.com/2012/05/04/the-kickstarter-video-game-report-week-of-may-4/">The Kickstarter Video Game Report - Week of May 4</a></li>

  <li><a href="http://indiegamerchick.com/2012/04/24/kickstarting-and-screaming/">Kickstarting and Screaming</a></li>
</ul>

<p>Toold Mentioned:</p>
<a href="http://inkscape.org/"><a href="http://inkscape.org/"><a href="http://inkscape.org/"><a href="http://inkscape.org/"><a href="http://inkscape.org/"><a href="http://inkscape.org/">
            <ul>
              <li><a href="http://www.kickstarter.com/projects/ibdknox/light-table">Light Table</a></li>

              <li><a href="http://brashmonkey.com/spriter.htm">Spriter</a></li>

              <li><a href="http://www.mapeditor.org/">Tiled</a></li>

              <li><a href="http://tilestudio.sourceforge.net/">TileStudio</a></li>

              <li><a href="http://www.humanbalance.net/gale/us/">GraphicsGale</a></li>

              <li><a href="http://www.getpaint.net/">Paint.NET</a></li>
              <a href="http://inkscape.org/"><a href="http://inkscape.org/">
                  <li><a href="http://inkscape.org/">Inkscape</a></li>
                </a></a></ul>
          </a></a></a></a></a></a>

<p>Kickstarter Projects Mentioned:</p>

<ul>
  <li><a href="http://www.kickstarter.com/projects/singleservingfilms/old-people-eating-eggs-in-3d">Old People Eating Eggs in 3D!</a></li>

  <li><a href="http://www.kickstarter.com/projects/dimitraekmektsis/confessions-of-a-high-priced-call-girl-reprint-dri">Confessions of a high-priced Call Girl Reprint Drive</a></li>

  <li><a href="http://www.kickstarter.com/projects/877092046/evil-zombies-from-andromeda">Evil Zombies from Andromeda</a></li>

  <li><a href="http://www.kickstarter.com/projects/1702140512/tword-birds-when-angry-birds-hits-twitter">TWord Birds: When Angry Birds Meets Twitter!</a></li>

  <li><a href="http://www.kickstarter.com/projects/1652013524/cheech-and-chongs-animated-game">Cheech and Chong's Animated Game</a></li>

  <li><a href="http://www.kickstarter.com/projects/digitilus/skyjacker">SKYJACKER</a></li>

  <li><a href="http://www.kickstarter.com/projects/storybricks/storybricks-the-mmorpg-storytelling-toolset">Storybricks, the storytelling online RPG</a></li>

  <li><a href="http://www.kickstarter.com/projects/739831580/a-3d-biology-video-game-for-the-kinect">A 3D Biology Video Game for the Kinect</a></li>

  <li><a href="http://www.kickstarter.com/projects/seanpollman/kinetic-void">Kinetic Void</a></li>

  <li><a href="http://www.kickstarter.com/projects/421466407/oncolos-a-multiplayer-game-for-cancer-patients">Oncolos - A multiplayer game for cancer patients</a></li>

  <li><a href="http://www.kickstarter.com/projects/251995184/cross-of-the-dutchman">Cross of the Dutchman</a></li>

  <li><a href="http://www.kickstarter.com/projects/1182205240/omega-sector">Omega Sector</a></li>

  <li><a href="http://www.kickstarter.com/projects/1354795482/battle-chess">Battle Chess</a></li>
</ul><img src="http://feeds.feedburner.com/~r/Gamemarx/~4/yjPcFW3X18I" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		</item>
		<item>
		<title>GameMarx EP87 &#8211; When Wubs Collide</title>
		<link>http://feedproxy.google.com/~r/Gamemarx/~3/W6kWj6YlE2Y/gamemarx-ep87-when-wubs-collide.aspx</link>
		<comments>http://feedproxy.google.com/~r/Gamemarx/~3/W6kWj6YlE2Y/gamemarx-ep87-when-wubs-collide.aspx#comments</comments>
		<pubDate>Sat, 28 Apr 2012 15:16:32 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[GameMarx]]></category>

		<guid isPermaLink="false">http://www.funcworks.com/?guid=cd478d07ff839b30aec57e7e59057452</guid>
		<description><![CDATA[This week Mike and Dylan discuss collision detection in Captain Dubstep and how best to organize game code and Mike covers his impression of FL Studio.&#160; We also discuss which TV shows are worth watching beyond a second season and Mass Effect 2 DLC...]]></description>
			<content:encoded><![CDATA[<p>This week Mike and Dylan discuss collision detection in Captain Dubstep and how best to organize game code and Mike covers his impression of FL Studio.&nbsp; We also discuss which TV shows are worth watching beyond a second season and Mass Effect 2 DLC.</p>
<p>Show Notes:</p>
<ul>
<li><a href="http://www.sgtconker.com/2012/04/xna-the-state-of-play/">XNA – The state of play</a></li>
<li><a href="http://www.develop-online.net/news/40592/Valve-confirms-console-and-mobile-hardware-plan">Valve confirms interest in building 'living-room and mobile hardware'</a></li>
<li><a href="http://www.develop-online.net/news/40564/Newell-Apple-CEO-never-visited-Valve">Newell: Apple CEO never visited Valve</a></li>
<li><a href="http://www.develop-online.net/news/40612/Steam-and-Source-Engine-Linux-support-underway">Steam and Source Engine Linux support 'underway'</a></li>
<li><a href="http://www.develop-online.net/news/40606/US-retailer-shares-used-profits-with-publishers">US retailer shares used profits with publishers</a></li>
<li><a href="http://www.gamasutra.com/view/feature/169245/15_Years_Later_How_Sonys_Net_Yaroze_Kickstarted_Indie_Console_Development.php">15 Years Later: How Sony's Net Yaroze Kickstarted Indie Console Development</a></li>
<li><a href="http://www.oxmonline.com/wtf-department-nba-baller-beats-announced-kinect">From the "WTF??" department: NBA Baller Beats announced for Kinect</a></li>
<li><a href="http://boingboing.net/2012/04/22/valve-employee-manual-describe.html">Valve employee manual describes the greatest workplace I've ever heard of</a></li></ul>
<p>KickStarter:</p>
<ul>
<li><a href="http://www.develop-online.net/news/40578/Mystery-cancellation-as-Kickstarter-hits-25000">Mystery cancellation as Kickstarter hits $25,000</a></li>
<li><a href="http://www.somethingawful.com/d/news/ron-paul-kickstarter.php">Kickstarting Ron Paul</a></li>
<li><a href="http://www.kickstarter.com/projects/486250632/republique-by-camouflaj-logan">Republique by Camouflaj + Logan: Update #6 - PC Support</a></li>
<li><a href="http://www.kickstarter.com/projects/273246798/mythic-the-story-of-gods-and-men">MYTHIC: The Story Of Gods And Men</a></li>
<li><a href="http://www.kickstarter.com/projects/modestarcade/alcarys-complex">Alcarys Complex - Story-Driven Action RPG</a></li>
<li><a href="http://www.kickstarter.com/projects/1684781151/legends-of-eisenwald">Legends of Eisenwald</a></li>
<li><a href="http://www.kickstarter.com/projects/412101570/unemployment-quest-a-non-epic-rpg">Unemployment Quest! - a non-epic RPG</a></li>
<li><a href="http://www.kickstarter.com/projects/1559623789/nuclear-unicorn-force-vampire-vs-nuclear-unicorns">Nuclear Unicorn Force. Vampire vs. Nuclear Unicorns.</a></li>
<li><a href="http://www.kickstarter.com/projects/realmsource/realm-explorer">Realm Explorer</a></li>
<li><a href="http://www.kickstarter.com/projects/1564776348/the-hardest-platformer-ever">The Hardest Platformer Ever</a></li>
<li><a href="http://www.kickstarter.com/projects/379113968/spate">Spate</a></li></ul><img src="http://feeds.feedburner.com/~r/Gamemarx/~4/W6kWj6YlE2Y" height="1" width="1"/>]]></content:encoded>
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		<title>Sgt. Conker Is Dead, Long Live Sgt. Conker</title>
		<link>http://feedproxy.google.com/~r/Gamemarx/~3/R0iNb_hF38A/sgt-conker-is-dead-long-live-sgt-conker.aspx</link>
		<comments>http://feedproxy.google.com/~r/Gamemarx/~3/R0iNb_hF38A/sgt-conker-is-dead-long-live-sgt-conker.aspx#comments</comments>
		<pubDate>Fri, 27 Apr 2012 18:00:53 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[GameMarx]]></category>

		<guid isPermaLink="false">http://www.funcworks.com/?guid=a1f91fccb5c0657ebf326929cac80b62</guid>
		<description><![CDATA[Sgt. Conker is under new management.&#160;&#160;
If you&#8217;re not familiar with Sgt. Conker it used to be an excellent site for XNA news and tutorials on XNA.&#160; Like many things, time moves on, people move on, and sites get left behind.&#160; So...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sgtconker.com/">Sgt. Conker is under new management</a>.&nbsp;&nbsp;</p>
<p>If you&rsquo;re not familiar with Sgt. Conker it used to be an excellent site for XNA news and tutorials on XNA.&nbsp; Like many things, time moves on, people move on, and sites get left behind.&nbsp; So it was with Sgt. Conker until <a href="http://twitter.com/#!/madninjaskillz">James &ldquo;madninjaskillz&rdquo; Johnston</a> stepped in and took over.&nbsp; By force.&nbsp; With guns.&nbsp; And a hamster.&nbsp; It&rsquo;s how he rolls.</p>
<p>The site is back with <a href="http://www.sgtconker.com/2012/04/xna-the-state-of-play/">a good write up on the state of XNA</a> (and caught the <a href="http://twitter.com/#!/migueldeicaza/status/195880520092094464">attention one developer</a>).&nbsp; Of course, what everyone really wants to know is will the <a href="http://www.sgtconker.com/2011/07/ignoring-a-hidden-clingerman-to-visit-germany/">insider cracks and jokes at the expense of the XNA MVPs</a> return as well?</p><img src="http://feeds.feedburner.com/~r/Gamemarx/~4/R0iNb_hF38A" height="1" width="1"/>]]></content:encoded>
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		<title>Is Sunburn Going Native?</title>
		<link>http://feedproxy.google.com/~r/Gamemarx/~3/RmG1_biL-DI/is-sunburn-going-native.aspx</link>
		<comments>http://feedproxy.google.com/~r/Gamemarx/~3/RmG1_biL-DI/is-sunburn-going-native.aspx#comments</comments>
		<pubDate>Sun, 22 Apr 2012 15:29:07 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[GameMarx]]></category>

		<guid isPermaLink="false">http://www.funcworks.com/?guid=d1578b2eea7101cb8c0a644f3deff070</guid>
		<description><![CDATA[If you listened to the podcast this week, you noticed we did things a bit different for our sponsored segment.&#160; Instead of discussing features of the XNA game framework, we speculated what it would be like if Sunburn was a cross platform framework...]]></description>
			<content:encoded><![CDATA[<p>If you listened to the podcast this week, you noticed we did things a bit different for our sponsored segment.&nbsp; Instead of discussing features of the XNA game framework, we speculated what it would be like if Sunburn was a cross platform framework.&nbsp; Currently, Sunburn is cross device, supporting PC, Xbox 360, and WP7.&nbsp; The landscape of Indie games is rapidly expanding, and a developers are looking to maximize time and money invested in their chosen framework.&nbsp; Support for iOS devices, Mac, and even Linux is critical and the successful game development frameworks will be the ones that support all devices seamlessly.</p>
<p>This is a rumor post.&nbsp; I have no facts I can link to, so I'm going to clearly outline what is the rumor and what is Mike's speculation.&nbsp; The rumor is that the big brained freaks at Synapse Gaming have created their own C# compiler.&nbsp;&nbsp; It's a little fuzzy if it's a true compiler (meaning it spits out object code for a linker) or uses a C# to C++ step and then uses the native compiler of the target platform to get the final binary.&nbsp; The distinction is academic however, the result will be developers can use C# and Sunburn to reach multiple platforms and devices.</p>
<p>Now my speculation is that this means Sunburn will be able to target not only PC, Xbox, WP7, but also add WinRT (Windows 8) as a native Metro application.&nbsp; This I see as the first stop as WinRT runs DirectX and XNA can be thought of as a managed layer on top of DirectX.&nbsp; I also expect native PC games as well - no longer will your game install require the cumbersome pre-requisite of the XNA framework.</p>
<p>From here it gets interesting.&nbsp; If the Sunburn compiler maps to OpenGL then the doors are open to iOS, Mac, and Linux.&nbsp; Given the evolution of <a href="http://monogame.codeplex.com/">MonoGame</a> this doesn't sound that far fetched.&nbsp; <a href="http://supergiantgames.com/?page_id=242">Bastion</a> is an XNA/C# game ported <a href="https://chrome.google.com/webstore/detail/oohphhdkahjlioohbalmicpokoefkgid">Chrome</a> by using MonoGame as a middle step so this isn't a new process even for the frameworks involved.</p>
<p>One thing is clear - even though Microsoft seems ready to abandon managed game development, the community is not!</p><img src="http://feeds.feedburner.com/~r/Gamemarx/~4/RmG1_biL-DI" height="1" width="1"/>]]></content:encoded>
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		<title>GameMarx EP86 &#8211; Robotic Product Design</title>
		<link>http://feedproxy.google.com/~r/Gamemarx/~3/T-bpAHJxN24/gamemarx-ep86-robotic-product-design.aspx</link>
		<comments>http://feedproxy.google.com/~r/Gamemarx/~3/T-bpAHJxN24/gamemarx-ep86-robotic-product-design.aspx#comments</comments>
		<pubDate>Sat, 21 Apr 2012 18:38:09 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[GameMarx]]></category>

		<guid isPermaLink="false">http://www.funcworks.com/?guid=b07beca8d2826d4ef62f5e7c8c30be24</guid>
		<description><![CDATA[John Posey and Chris Goodrich of Products for Robots joins the show to talk game development costs, Kickstarter, and My Little Pony.&#160; Okay, it was mostly just Mike talking about MPL.
Products for Robots: WebsiteTwitter: John &#124; Chris
Show Notes:
Of...]]></description>
			<content:encoded><![CDATA[<p>John Posey and Chris Goodrich of Products for Robots joins the show to talk game development costs, Kickstarter, and My Little Pony.&nbsp; Okay, it was mostly just Mike talking about MPL.</p>
<p>Products for Robots: <a href="http://productsforrobots.com/">Website</a><br>Twitter: <a href="https://twitter.com/#!/slowkidatplay">John</a> | <a href="https://twitter.com/#!/warriorpigeon">Chris</a></p>
<p>Show Notes:</p>
<li><a href="http://rewards.xbox.com/rush-for-gold/official-rules/">Official Rules for Xbox LIVE Rewards Sweepstakes</a> 
<li><a href="http://www.destructoid.com/microsoft-s-xbox-division-loses-229-million-226215.phtml">Microsoft's Xbox division loses $229 million</a> 
<li><a href="http://davidvoyles.wordpress.com/2012/04/19/dream-build-play-dev-diary-1">Dream.Build.Play dev diary 1</a> 
<li><a href="http://zeboyd.com/2012/04/19/the-effect-of-short-term-sales-on-quantity-sold-a-case-studio-on-zeboyds-deal-of-the-day/">The Effect of Short-Term Sales on Quantity Sold - A Case Study on Zeboyd's Deal of the Day</a> 
<li><a href="http://penny-arcade.com/patv/episode/crowdfunding">Season 4, Ep. 10 - Crowdfunding</a> 
<li><a href="http://www.gamesindustry.biz/articles/2012-04-17-warballoon-breaks-down-kickstarter-expenditure">Warballoon breaks down Kickstarter expenditure</a> 
<li><a href="http://guysfromandromeda.com/new-game/">Join Scott and Mark in their Epic new SpaceVenture</a> 
<li><a href="http://www.facebook.com/RuneGame/posts/277920285624403">Facebook - Rune Sequel</a> 
<p>Kickstarter:</p>
<li><a href="http://www.kickstarter.com/projects/395241201/micromon-a-monster-capture-game-for-mobile-devices">MICROMON: A Monster Capture Game for Mobile Devices</a> 
<li><a href="http://www.kickstarter.com/projects/2083615857/hast-du-eier">Hast Du Eier?</a> 
<li><a href="http://www.kickstarter.com/projects/96195851/dragonbites-smokin-bunnies">Dragonbites "Smokin Bunnies"</a> 
<li><a href="http://www.kickstarter.com/projects/bensteele/kitaru">Kitaru</a> 
<li><a href="http://www.kickstarter.com/projects/1379812006/sword-of-justice">Sword Of Justice</a> 
<li><a href="http://www.kickstarter.com/projects/155773634/boot-hill-heroes-wild-west-retro-rpg-with-1-4-play">Boot Hill Heroes - Wild West Retro RPG with 1-4 Player Co-op</a> 
<li><a href="http://www.kickstarter.com/projects/mikelaurence/deepworld-a-cloud-based-multiplayer-crafting-adven">Deepworld: A Cloud-Based Multiplayer Crafting Adventure</a> 
<li><a href="http://www.kickstarter.com/projects/crateentertainment/grim-dawn">Grim Dawn</a> 
</li><img src="http://feeds.feedburner.com/~r/Gamemarx/~4/T-bpAHJxN24" height="1" width="1"/>]]></content:encoded>
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		<title>Tonight on GameMarx: John Posey of Products for Robots</title>
		<link>http://feedproxy.google.com/~r/Gamemarx/~3/iuSLK2_w5XQ/tonight-on-gamemarx-john-posey-of-products-for-robots.aspx</link>
		<comments>http://feedproxy.google.com/~r/Gamemarx/~3/iuSLK2_w5XQ/tonight-on-gamemarx-john-posey-of-products-for-robots.aspx#comments</comments>
		<pubDate>Fri, 20 Apr 2012 13:51:53 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[GameMarx]]></category>

		<guid isPermaLink="false">http://www.funcworks.com/?guid=aad5749d032a2d37c7123ea574ccb2e6</guid>
		<description><![CDATA[Tonight&#8217;s guest is John Posey, part of the dynamic duo that is Products for Robots.&#160;
Product for Robots is best known for their game Metacell, described as &#8220;a match 3 twitch puzzle shooter with a hard scifi story-line following the pal...]]></description>
			<content:encoded><![CDATA[<p>Tonight&rsquo;s guest is John Posey, part of the dynamic duo that is <a href="http://productsforrobots.com" >Products for Robots</a>.&nbsp;</p>
<p>Product for Robots is best known for their game <a href="http://productsforrobots.com/games/metacell/" >Metacell</a>, described as &ldquo;a match 3 twitch puzzle shooter with a hard scifi story-line following the paladin Dominic Moore, a highly regarded warrior for a galactic empire, the Imperium, who is on a mission of the greatest importance: to save the universe from the Metacell.&rdquo;</p>
<p><a href="http://productsforrobots.com/games/metacell/"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; margin-right: auto; padding-top: 0px; border-width: 0px;" title="MetaCellPromoDesktop2[1280x720]" src="http://static.gamemarx.com/assets/images/windowslivewritertonightongamemarx_8660metacellpromodesktop21280x720_3.jpg" border="0" alt="MetaCellPromoDesktop2[1280x720]" width="640" height="360" /></a></p>
<p>TL;DR?&nbsp; It&rsquo;s like Puzzle Quest <em>IN SPACE!</em></p>
<p>Recently Product for Robots launched a <a href="http://www.kickstarter.com/projects/slowkid/metacell-2-beyond-the-gate" >Kickstarter</a> for an ambitious Metacell 2 project.&nbsp; Funding was unsuccessful and tonight we&rsquo;ll discuss (read: speculate) some of the reasons why.</p>
<p>The podcast is recorded live at 10 PM Est. Friday night.&nbsp; Join us at <a href="http://gamemarx.com/live">http://GameMarx.com/live</a> and chat with the show cast and other viewers.&nbsp; If you miss the show don&rsquo;t worry, it will be posted to the <a href="http://www.youtube.com/gamemarx">GameMarx YouTube Channel</a> and the <a href="http://www.gamemarx.com/podcast/">GameMarx Podcast</a>.</p><img src="http://feeds.feedburner.com/~r/Gamemarx/~4/iuSLK2_w5XQ" height="1" width="1"/>]]></content:encoded>
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		<title>GameMarx EP85 &#8211; Through Time and Bass</title>
		<link>http://feedproxy.google.com/~r/Gamemarx/~3/Yve4MhlLBnw/gamemarx-ep85-through-time-and-bass.aspx</link>
		<comments>http://feedproxy.google.com/~r/Gamemarx/~3/Yve4MhlLBnw/gamemarx-ep85-through-time-and-bass.aspx#comments</comments>
		<pubDate>Sat, 14 Apr 2012 17:22:35 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[GameMarx]]></category>

		<guid isPermaLink="false">http://www.funcworks.com/?guid=ccbcd01b28a464a1683568cacee828bb</guid>
		<description><![CDATA[We kick off this week with an update on Captain Dubstep, highlight some news, then catch up on all the Kickstarter video game action we missed the last few weeks.

Show Notes:


  OXM: California GameStops must use warning stickers on used games, pay s...]]></description>
			<content:encoded><![CDATA[<p>We kick off this week with an update on Captain Dubstep, highlight some news, then catch up on all the Kickstarter video game action we missed the last few weeks.</p>

<p>Show Notes:</p>

<ul>
  <li>OXM: <a href="http://www.oxmonline.com/california-gamestops-must-use-warning-stickers-used-games-pay-settlement-customers">California GameStops must use warning stickers on used games, pay settlement to customers</a></li>

  <li>OXM: <a href="http://www.oxmonline.com/denis-dyack-believes-there-won%E2%80%99t-be-game-industry-if-used-sales-continue">Denis Dyack believes there won’t be a game industry if used sales continue</a></li>

  <li>Gamasutra: <a href="http://www.gamasutra.com/view/news/168100/Court_rules_that_Sony_was_within_its_rights_to_change_PSNs_Terms_of_Service.php">Court rules that Sony was within its rights to change PSN's Terms of Service</a></li>

  <li>OXM: <a href="http://www.oxmonline.com/capcom-%E2%80%9Cno-distinction%E2%80%9D-between-disc-dlc-and-full-downloads">Capcom: “No distinction” between on-disc DLC and full downloads</a></li>

  <li>Gamasutra: <a href="http://www.gamasutra.com/view/news/168065/Opinion_Launching_on_the_App_Store_in_the_year_2012.php">Opinion: Launching on the App Store in the year 2012</a></li>

  <li>Develop: <a href="http://www.develop-online.net/features/1617/Molyneux-This-is-my-last-chance">Molyneux: This is my last chance</a></li>

  <li>OXM: <a href="http://www.oxmonline.com/indieverse-how-penny-arcade-coming-xblig-could-boost-service">Indieverse: How Penny Arcade coming to XBLIG could boost the service</a></li>

  <li>Zeyboyd Games: <a href="http://zeboyd.com/2012/04/12/the-kickstarter-video-game-report-week-of-april-13/">The Kickstarter Video Game Report - Week of April 13</a></li>

  <li>Good: <a href="http://www.good.is/post/the-6-variables-behind-a-kick-ass-kickstarter-project/">The 6 Variables Behind a Kick-Ass Kickstarter Project</a></li>
</ul>

<p>Kickstarter:</p>

<ul>
  <li><a href="http://www.kickstarter.com/projects/928099324/fist-puncher-old-school-beat-em-up">Fist Puncher: Old School Beat 'Em Up</a></li>

  <li><a href="http://www.kickstarter.com/projects/spinpunch/mars-frontier-starcraft-in-a-browser">Mars Frontier (&quot;Starcraft in a browser&quot;)</a></li>

  <li><a href="http://www.kickstarter.com/projects/tonia/on-the-rail">On the Rail</a></li>

  <li><a href="http://www.kickstarter.com/projects/100494178/banished-the-reckoning-0">Banished: The Reckoning</a></li>

  <li><a href="http://www.kickstarter.com/projects/176497824/dr-mcninjas-radical-adventures">Dr. McNinja’s Radical Adventures!</a></li>

  <li><a href="http://www.kickstarter.com/projects/winterkewlgames/yogventures">Yogventures!</a></li>

  <li><a href="http://www.kickstarter.com/projects/1611170673/scaps-agent-wwwscapsagentcom">SCAPS AGENT (www.ScapsAgent.com)</a></li>

  <li><a href="http://www.kickstarter.com/projects/274047326/zelda-vs-jesus">Zelda vs. Jesus</a></li>

  <li><a href="http://www.kickstarter.com/projects/megaran/mega-rans-language-arts-video-game-and-comic-proje">Mega Ran's &quot;Language Arts&quot; Video Game and Comic project!</a></li>

  <li><a href="http://www.kickstarter.com/projects/1875882614/tentativly-titled-whispers-of-eternity">Erythia: Shattered Dreams</a></li>

  <li><a href="http://www.kickstarter.com/projects/343838885/nekro">Nekr</a><a href="http://www.kickstarter.com/projects/343838885/nekro">o</a></li>

  <li><a href="http://www.kickstarter.com/projects/321709835/war-brothers">War Brothers</a></li>

  <li><a href="http://www.kickstarter.com/projects/1452526183/super-fun-time-0">Super Fun Time</a></li>

  <li><a href="http://www.kickstarter.com/projects/732317316/starlight-inceptiontm">Starlight Inception™</a></li>

  <li><a href="http://www.kickstarter.com/projects/brokenbulb/ninja-warz">Ninja Warz</a></li>

  <li><a href="http://www.kickstarter.com/projects/807779870/bionite-origins">BIONITE: Origins</a></li>

  <li><a href="http://www.kickstarter.com/projects/1339254269/ron-paul-road-to-revolution">Ron Paul: Road to REVOLution</a></li>

  <li><a href="http://www.kickstarter.com/projects/839247109/redsting-games-qreatures">Redsting Games - QReatures</a></li>

  <li><a href="http://www.kickstarter.com/projects/1355251822/mine-mars-a-voxel-based-javascript-webgl-adventure">Mine Mars : A Voxel Based JavaScript + WebGl Adventure!!</a></li>

  <li><a href="http://www.kickstarter.com/projects/channelm/witch-girls-book-of-shadows-witch-girls-second-edi">Witch Girls Book of Shadows. (Witch Girls Second Edition)</a></li>

  <li><a href="http://www.kickstarter.com/projects/1758096792/nstacharge">nstaCharge</a></li>

  <li><a href="http://www.kickstarter.com/projects/radix/gnilley-the-yelling-game">Gnilley - The Yelling Game</a></li>

  <li><a href="http://www.kickstarter.com/projects/460275866/valdis-story-abyssal-city">Valdis Story: Abyssal City</a></li>

  <li><a href="http://www.kickstarter.com/projects/1613260297/shadowrun-returns">Shadowrun Returns</a></li>

  <li><a href="http://www.kickstarter.com/projects/leisuresuitlarry/make-leisure-suit-larry-come-again">Make Leisure Suit Larry come again!</a></li>

  <li><a href="http://www.kickstarter.com/projects/486250632/republique-by-camouflaj-logan">Republique by Camouflaj + Logan</a></li>

  <li><a href="http://www.kickstarter.com/projects/1054201644/frag-engine">FRAG Engine</a></li>

  <li><a href="http://www.kickstarter.com/projects/vtt/the-virtual-trillium-trail-v20-online-and-cross-pl">The Virtual Trillium Trail v.2.0 (Online &amp; Cross-platform)</a></li>

  <li><a href="http://www.kickstarter.com/projects/everplay/spellsword">Spellsword</a></li>

  <li><a href="http://www.kickstarter.com/projects/51990474/dot-wars">Dot Wars</a></li>
</ul><img src="http://feeds.feedburner.com/~r/Gamemarx/~4/Yve4MhlLBnw" height="1" width="1"/>]]></content:encoded>
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